![]() Fixed a rare issue that could cause elevation to not generate properly across the entire map.Improved the placement of lumbercamps on Empire Wars.Cliffs and water oases have been removed.Slight variance has been added to the the circular positioning of players’ bases.Extra gold, stone, as well as relics, are now generated per player and therefore more fairly balanced.The third gold pile for each player is generated further away.Hills can now appear closer to players’ town centers. ![]() The front of each player’s base is more open making it more vulnerable to attacks. ![]()
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